Yoshi's Woolly World 3-4

  

Yoshi's Wooly World at IGN: walkthroughs, items, maps, video tips, and strategies.

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Yoshi's Woolly World

Developer(s)Good-Feel
Publisher(s)Nintendo
SeriesYoshi
Release date(s)JP July 16, 2015
NA October 16, 2015
EU June 26, 2015
Genre(s)Platformer
Mode(s)Single-player, Multiplayer (2)
Input methodsGamePad, Pro Controller
Compatibility
GameIDs
See also...

Search Google
Wikipedia page

Yoshi's Woolly World is a side-scrolling platformer video game and is the seventh main entry in the Yoshi series of games. The game is the seventh main entry in the Yoshi series of games, and the first home console title in the series since 1997's Yoshi's Story. The game was released worldwide throughout 2015. A port for the Nintendo 3DS, known as Poochy & Yoshi's Woolly World, was released worldwide in early 2017.

  • 2Known Issues

External Links

Wiki Mario = https://www.mariowiki.com/Yoshi%27s_Woolly_World

Known Issues

Graphics-API Issues

  • In level 3-8, crash can occur when entering first door. Switch to OpenGL, complete level, then switch back to Vulkan.

Vendor-Specific Issues

  • This needs to be verified with Vulkan
  • Improper lighting and certain effects/textures not rendered properly on NVIDIA GPUs. There's no fix for it.

Levels Difficult to Play

  • In level 3-4, the bubbles are invisible.
  • In level 4-1, the ropes are invisible.

Configuration

Yoshi

Runs with default settings but tweaking is recommended.

Status Summary Table

The image below shows a summary of the whole game situation starting fresh with Cemu 1.15.0e with some additional statistics included (no 100% save used). Currently (11 May 2019) the best version of CEMU to run this game is 1.15.3. Version 1.15.5 introduces graphical glitch on level 1-4 (rotating device) and version 1.15.6 introduces rendering issues when starting or leaving a level/house in yoshi's village.

Gameplay Videos

Testing

Testing
1.4
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.4.0cWindows 7EURIntel Core i5 650 @3.2GHzAMD Radeon R9 270XleparklezN/AUnplayableBlack screen.
1.4.1Windows 10EURIntel Core i5-4690kNvidia GTX 980OnlyCompanionN/AUnplayableBlack Screen.
1.4.2bWindows 10USAIntel Core i3-3217UNvidia 720mAlokN/AUnplayableBlack Screen, No sound
1.5
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.5.1Windows 8USAIntel Core i7 4790Nvidia GTX 970Frostlandia60LoadsDisplays title in framebuffer 2, fades to black permanently after a couple of seconds
1.5.2Windows 10USAIntel Core i5Nvidia GTX 750tiAwesomeFaceTM60Loadssame as with 1.5.1
1.5.4Windows 10EURIntel Core i7Nvidia gtx 960mAwesomeFaceTM60LoadsSame result with previous versions.
1.5.4Windows 7EURIntel Core i5 2320 @30GhzNVIDIA GeForce GTX 760Erika NightrayN/AUnplayable
1.5.5cWindows 10EURIntel Core i5 4670kNvidia GTX 970NightmareTXN/AUnplayable
1.5.6bWindows 10EURIntel Core i5-4590Nvidia GTX 9703D2Y BandicootN/AUnplayable
1.5.6bWindows 10USAAMD FX 4350 @ 4.2 GHzNvidia GeForce 770SanderN/AUnplayable
1.5.6bWindows 10EURIntel Core i7NVIDIA GTX970rufuskoN/AUnplayable
1.6
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.6.0Windows 10EURIntel Core i5NVIDIA GTX 860MEdwardElric60RunsGlitchy graphics and lag spikes on first run
1.6.0Windows 7EURAMD FX 8320 @ 4.4GHzAMD Radeon R9 390Darkemaste35-50PlayableSurprisingly playable, minor visual issues with certain objects and transparent Yoshi head when inside a course. Audio is fantastic.
  • There currently there is an input bug similar to Smash, in addition to a similar workaround; leave input disabled before booting/loading and *wait* a short while for the title screen and music, (past the controller screen) afterwards select **Wii U Pro Controller** in Cemu's input settings and press A.
  • Character models are invisible with 'Persistent Vertex Buffer' disabled, enable Persistent Vertex Buffer to resolve this. (possibly AMD-GPU specific)
1.6.0Windows 7USAIntel Core i5 760Nvidia GTX 560 tijohn50Runsstops frequently for prolonged periods
1.6.0Windows 7EURIntel Core i7-920Nvidia GTX970Asper30Runssome glitches
1.6.1Windowws 10EURIntel Core i5 4670k @ 4.2 GHzGTX 750 Ti 2GBchriztr35-37PlayableHard to start, but runs if you leave the controller alone during boot until title screen appears.
1.6.1Windows 10EURIntel Core I7 5500U 2.4GHzNvidia Geforce 830mRenanZX60Loadscrashes after controller screen and don't recognize the input controller
1.6.1Windows 10EURAMD FX9590Nvidia GTX 1070onedementedsmurf5-30RunsSeemingly freezes after controller screen. Occasional serious lockups.
1.6.1Windows 10EURIntel Core i7-5700hqNvidia GTX 960mJorrN/AUnplayable
1.6.1Windows 7EURAMD FX 8320 @ 4.4GHzAMD Radeon R9 390Darkemaste50-60PlayableGreatly improved performance/stability. Minor visual issues with certain objects, (which also seems to lower performance noticeably when present) and transparent Yoshi head when inside a course. Audio is fantastic.
1.6.2Windows 7EURAMD FX 8320 @ 4.4GHzAMD Radeon R9 390Darkemaste60PlayableFurther improved performance/stability. Previous minor visual issues with certain objects are now fixed and Yoshi heads are no longer transparent.

Appears to have issues with missing specific terrain/background textures.

1.6.2Windows 10USAIntel Core i5-3570kNvidia GTX970amosk45-60Loadsgame crashing, runs stable at 60fps for a little then complete freeze, restart, then crash, i would say semi-unplayable.
1.7
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.7.0dWindows 10EURIntel Core i7 5500U 2.4GHzNividia Geforce 830m 2GBRenanZ15-30fpsLoadsusing a custom graphic pack at 480p,it's playable,with cashed game you get more fps,at 720p it's very low,but the game still crashing in-game like other versions of cemu,and you can't pass the stage
1.7.0dWindows 10USAIntel Core i5-2500kNvidia GTX970mekyon60LoadsGame loads, Doesn´t recognize input but is easily fixed by disabling input and reenabling on title screen as described by Darkmaste. Minor graphic glitches on first run and crashes on certain events.
1.7.1Windows 7USAAMD FX 8320 @ 4.4GHzAMD Radeon R9 390Darkemaste60RunsNo longer crashes when opening parcels, though still crashes when opening certain specific [transformation] zipper doors. Objects and flowers appear properly/do not stretch, appears to be AMD-GPU specific. Note: can largely be considered playable using a save file located here- https://gbatemp.net/threads/wii-u-save-files-compilation.427761/
1.7.2Windows 10EURIntel Core i5 6600kNvidia gtx 1050tiyoubill3630-50Loadsgraves tirones constantes y se acaba colgando
1.7.2cWindows 8.1EURIntel Core i5-4690kNvidia GeForce GTX 770GullyN/ALoadsCrashes before start screen
1.7.2cWindows 10USAIntel Core i5-4690kNvidia GTX1060ToppestOfDogs60LoadsGame loads, but crashes after showing the controller screen at the beginning.
1.7.3dWindows 10EURIntel Core i5-6400nVidia GeForce 1070Seriousn00b60LoadsThe game's perfectly playable until the door in stage 1-2. Entering it will make Cemu crash instantly.
1.7.4dWindows 10EURIntel Core i7-4790kNvidia GTX1060FariJoon60RunsGame gets past the title screen after quite a bit of loading. Constant temporary lag on first playthrough of levels. This lag however dissapears after getting into the levels for a second playthrough. Recreating the Shader Cache also helps quite a bit. Crashes in World 1 level 2 when entering a zippered rainbowcoloured gate. Parcels DO NOT make the game crash. Loading screens however have glitched out graphics and level loading times are quite long (again, way shorter after a second run). Also not suffering the input bug.
1.7.5Windows 10EURIntel Core i5 4670k @ 4.2GHzNvidia GTX 750 Ti 2GBchriztr60PlayableRuns great after shader cache is loaded. World 1-2 crash is gone. First time loading the game takes a while until you'll see the start screen.
1.8
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.8.1bWindows 10EURIntel Core i5 4670k @ 4.2GHznVidia GTX 750 Ti 2GBchriztr60PlayableStill playable. Some effects are missing like proper fire effects.
1.9
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.9.1Windows 10EURIntel Core i7 4790k @ 4.6GHznVidia GTX 1070FaserF60PlayableVery well playable. To play in multiplayer you need to add the mentioned fix I will add above!
1.9.1Windows 7EURIntel Core i5-4460 @ 3.2GHzNVIDIA GTX970palex0060PlayableLags when new things are loaded for the first time. Expect 5 seconds lag when playing a new level and some restarts at the beginning. Runs at 60FPS smoothly otherwise.
1.11.x
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.11.6Windows 10EURIntel Core i5 4670k @ 4.2GHznVidia GTX 750 Ti 2GBchriztr60PlayableLooks like a few things have been fixed like invisible wall now renders as expected
1.11.6bWindows 10 Pro (64 Bit)EUi5-4690 @ 3.50GHzNVIDIA GTX 1060 6 GBoneBacon60PlayableRuns pretty smoothly and has only rarely issues. But it isn't completable due to the fact, that the last level crashes and there is no fix for this yet.
1.12.x
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.12.2dWindows 10(1803)EURIntel Core i7 7700HQ @ 2.8GHzNVIDIA GTX 1050 4GBC3160PlayableFPS stable at 60 with speedup on world map
1.15.x
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.15.0eWindows 7 Ultimate x64USAIntel Core i7 6700K @ 4GHzNVIDIA GTX 1070ti 8GBbillcox60PlayableCemuHook, Graphics Pack, shader cache etc. 60fps on every level with the odd split-second slow down. Some graphical issues as described above. Game can still be played and completed but some of the graphical issues can make it a bit tedious at times. Make sure you see the spreadsheet above for the levels in question, especially as one will require temporary deactivation of graphics pack. Overall definitely worth playing!
1.15.9cWindows 10 x64 1903USAIntel Core i7 8086kNVIDIA RTX 2080onthemix60PlayableLots of visuals issues. Playable
1.15.10Windows 10 x64 1903USAIntel Core i7 8086kNVIDIA RTX 2080onthemix60RunsGame Freezes, use 1.15.9c instead
1.16.x
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.16.1Windows 10 x64 1909USAMD 2700X DDR4 16GoNVIDIA GTX970 (driver 441.66)Xetron430PerfectMode Vulkan - Works Great with 1.16.1 (No test before 1.16.1 and no test OpenGL) - no crash/glitch/issues/etc. - Game Time = 2h
1.16.1Windows 10 x64 1909USIntel Core i5 8600k (overclocked)NVIDIA GTX1070 (latest driver)IamPeacock60PerfectMode Vulkan - Works Great with 1.16.1 (No test before 1.16.1 and no test OpenGL) - no crash/glitch/issues/etc. except that hidden areas are visible due to Graphics pack (see Wiki) - Game Time = 7h - Will test further and update
1.17.x
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.17.0dWindows 10 x64 1909USIntel Core i5 8600k (overclocked)NVIDIA GTX1070 (latest driver)IamPeacock60PlayableMode Vulkan - Random crashes of Cemu, use 1.16.1 for more stability with this game
1.17.1Windows 10 x64 1909USAMD 2700X DDR4 16GoNVIDIA GTX970 (driver 441.87)Xetron430PlayableMode Vulkan - Works Great (no crash/glitch/issues/etc.) // Mode OpenGL glitchs but playable
Retrieved from 'https://wiki.cemu.info/index.php?title=Yoshi%27s_Woolly_World&oldid=12611'

Yoshi Woolly World Level 4-3

Big Montgomery
SpeciesMonty Mole
First appearanceYoshi's Woolly World (2015)
Latest appearancePoochy & Yoshi's Woolly World (2017)
“Say hello to Big Montgomery, and say good bye to your chances of winning!”
Kamek, Yoshi's Woolly World

Big Montgomery appears as the first mid-boss in Yoshi's Woolly World and Poochy & Yoshi's Woolly World. During his boss fight, he hides in the background. After a few seconds, he jumps out of the background and performs a Ground Pound. When Montgomery does this attack, Yoshi must avoid it to not take damage. Big Montgomery later reappears as the mid-boss of World 3 and World 5.

  • 1Battles

Battles[edit]

Big Montgomery's Fort (Level 1-4)[edit]

Big Montgomery about to confront Yoshi for the first time.

The stage for this battle is a large woven sheet of brown wool that forms the platform Yoshi can walk on, as well as a background wall that Big Montgomery comes out of. His first attack is to dive into the floor and burrow up into the wall, visible as a large bulge in the fabric. He will burst out of the wall and try to land on Yoshi. If he misses, he will attempt to chase Yoshi across the floor area of the stage. Yoshi must jump on his head while he is exposed. Doing so will cause Big Montgomery to reveal his weak spot: a big X on his bottom. Yoshi must Ground Pound on this X to deal damage. After getting hit once, Big Montgomery throws a blue spiked ball at Yoshi that rolls along the floor, so Yoshi must jump to dodge it. Once the spiked ball has been thrown, he will do his first attack again. After getting hit again, he instead throws a red spiked ball at Yoshi, except it bounces along the ground instead of rolling. After three ground pounds on his X, the battle ends.

Big Montgomery's Bubble Fort (Level 3-4)[edit]

Big Montgomery's second battle.

The second battle against Big Montgomery takes place in a very similar arena to the first. This time, the arena is a large sheet of woven pink wool. Big Montgomery now wears a helmet, so jumping over his head doesn't have any effect. Yoshi can bounce on it to gain some extra height. Big Montgomery's first attack is similar to his one from the previous battle, except that this time, he emerges with a red spiked ball on his hands and throws it at Yoshi. He also stands on top of three Monty Moles. Yoshi can swallow the Monty Moles to make yarn balls. Yoshi must shoot one at Big Montgomery to make his Monty Mole tower collapse, revealing his weak spot again. After getting hit once, Big Montgomery will dive into the wool and burrow up the wall. He again bursts out trying to land on Yoshi. This time, however, shockwaves that hurt Yoshi will ripple across the wool when he lands. Yoshi must jump to avoid them. Big Montgomery repeats his first attack, except he throws three blue spiked balls instead. After getting hit again, Big Montgomery will again burrow up the wall, but this time he emerges in the center shortly after two Monty Moles burst out from either side of him. Yoshi must dodge the Monty Moles and the shockwaves after Big Montgomery lands. He then repeats his first attack, only with three red spiked balls instead.

Big Montgomery's Ice Fort (Level 5-4)[edit]

Big Montgomery's third and final battle.

This battle with Big Montgomery takes place in a very different stage to the previous two. The floor is made of ice blocks. Yoshi will slide if he tries to walk or run. The background wall of wool is now at an angle, resembling a ski slope. Big Montgomery's first attack is to attack Yoshi from beneath the ice blocks. When he pushes up two ice blocks and he is visible, a ground pound on these ice blocks causes him to reveal his weak spot on his bottom. After getting hit once, Big Montgomery will burrow up to the top of the wool slope and order Monty Moles to roll down the hill. As they roll, they gather fiber and enlarge like snowballs. After all the Monty Moles have rolled off the arena, Big Montgomery will again try to attack Yoshi from beneath the ice blocks. After the second hit, Big Montgomery will again make his way to the top of the hill, this time ordering seven Monty Moles to roll down the hill; first a wave of four, then a wave of three. He will then roll down the hill himself forming a massive snowball for Yoshi to dodge. Instead of reappearing under the ice blocks as previously, he burrows halfway back up the hill, bursts out, and ground pounds the ice blocks himself. This will cause a massive shockwave on either side of him, which will smash Yoshi into the ceiling, causing damage if not avoided.

He then chases Yoshi around the stage, and because he has his helmet on, Yoshi can only avoid him and wait. Also, more Monty Moles are rolling down the hill at Yoshi. Once Big Montgomery has crossed the screen two or three times, he will again try to attack Yoshi from under the ice blocks. Yoshi now must ground pound a third time to end the battle.

Boss Tent[edit]

Big Montgomery, wearing his helmet on the boss tent screen.

All of Big Montgomery's battles appear in the Boss Tent, where he is fought the same way; however, he moves much faster than normal, making him harder to hit.

Names in other languages[edit]

LanguageNameMeaning
Japaneseビッグチョロブー
Biggu Chorobū
Big Monty Mole
French (NOA)Topulente la tapie'Topulente' is a pun of 'Taupe' (mole) and the feminime form of 'corpulent'. 'Tapie' means 'hidden, concealed'.
French (NOE)Topulente
Korean거대쪼르뚜
Geodaejjoreuttu
Big Monty Mole
Monty Moles and relatives
CharactersBig Montgomery • Monty Bros. • Monty Mole • Monty Tank
SpeciesBig Monty Mole • Mawful Mole • Mega Mole • Metal Mawful Mole • Monty Mole • Monty Mole (green) • Monty Mole Patch • Morty Mole • Presenter
Other relativesRagumo • Rocky Wrench
[Edit]
Yoshi's Woolly World / Poochy & Yoshi's Woolly World
ProtagonistsPlayable charactersYoshis • Poochy*
AlliesBouncie • Fluffin' Puffin • Gold Lakitu* • Poochy • Poochy Pup*
LocationsWorldsWorld 1 • World 2 • World 3 • World 4 • World 5 • World 6 • Wonderful World of Wool (★-S)
Otheramiibo Hut • Boss Tent • Craft Island • Poochy Hut* • Scrapbook Theater • Yoshi Hut • Yoshi Theater*
Poochy Dash levels*Galloping Green Meadow • Hotheaded Lava Fields • Stitchy Scramble • Zippy Lagoon • Bobsledding Peaks • Fort Bombs Away
Items and objectsArrow Lift • Bead • Chomp Rock • Egg-Plant • Fire watermelon • Flipper • Goal Ring • Heart • Ice watermelon • Invincibility Egg • Item Balloon • Key • Number Platform • Paddle wheel • Pencil Patch* • Post • Power Badge • Present Box • Smiley Flower • Spring Ball • Stamp Patch** • Transformation Door • Warp Pipe • Watermelon • Winged Cloud • Wonder Wool • Yarn Ball • Yarn Basket
BossesBig Montgomery • Knot-Wing the Koopa • Burt the Bashful • Bunson the Hot Dog • Miss Cluck the Insincere • Naval Piranha • Snifberg the Unfeeling • Kamek • Baby Bowser / Mega Baby Bowser
EnemiesBill Blaster • Bomb Guy • Boo Guy • Bull's-Eye Bill • Bullet Bill • Bullet Bill Patch • Bumpty • Burrbert • Burt • Cheep Cheep • Clawdaddy • Fang • Flightless Goonie • Flightless Skeleton Goonie • Flooff • Fluffy Phantom • Fly Guy • Fooly Flower • Frame Boo • Frame Chomp • Gargantua Blargg • Goonie • Gusty • Hook Guy • Hot Dog • Ice Snifit • Koopa Paratroopa • Koopa Troopa • Lakitu • Lava Drop • Li'l Smooch Spider • Little Mouser • Lunge Fish • Miss Cluck • Monty Mole • Monty Mole Patch • Nep-Enut • Nipper Plant • Nipper Spore • Nipper Spore Patch • Peeply • Pharaoh Guy • Piranha Plant • Pokey Pom • Ruffin' Tumble • Ruffin' Tumble Patch • Seedy Sally • Short Fuse • Shy Guy • Shy Guy Tower • Skeleton Goonie • Smooch Spider • Snag-Stitch • Snifit • Snoot • Snow Guy • Spray Fish • Stalking Piranha Plant • Stilt Guy • Tap-Tap • Wall Lakitu • Wik • Wild Ptooie Piranha • Woollet Bill • Woozy Guy
*Only in Poochy & Yoshi's Woolly World • ** Only in Yoshi's Woolly World

Yoshi S Woolly World 3-6

Retrieved from 'https://www.mariowiki.com/index.php?title=Big_Montgomery&oldid=2705818'